Fight!

The Killzone 2 and Halo Wars demos releasing on the same day - more fanboytastic than you could possibly comprehend. And the first big Sony/Microsoft software clash of '09 - a year in which for the first time ever Sony's lineup looks the strongest.
The verdict? Depends on what fuckwits are populating what forum at whatever time you happen to be there.
Popular opinion: Halo Wars is actually OK! And Killzone 2 is ruined by clunky, shit controls. No! Halo Wars isn't even an FPS and the only people criticising Sony's game are Xbox fanbots who don't understand it 'cos they've been playing CoD4 too much. And that actually shit so what would they know?
The truth: Both will be above average games and both will sell a higher than average number of copies.
I've played both and, for the record, enjoyed both. RTS really isn't my shnizzle but I found myself quite compelled by the Halo Wars demo, despite the tediousness of the Halo universe. Probably concinved me to buy the game, in fact.
And Killzone 2? Lovely visuals, chunky guns, good death animations, convincing warzone. The controls are an issue, though. It's a problem that could be resolved through manual mapping but as the demo makes you choose one of the defaults, you're stuck between totally borked and workable.
Didn't like the Resi 5 demo, though. Nowt wrong with it - aside from the seemingly standard unwillingness of its Japanese developers to modernise basic presentation and usability designs in any way, of course. But I'm no survival horror fan, so it's not for me.
And just so we're all in the clear - THE CONTROLS ARE NOT BROKEN. Stilted controls are what Resi is all about. Take them away and you get Devil May Cry. Or Gears of War. Good games, for sure, but different ones. And are these controls not the same as those found in the critically ADORED Resi 4? Which is a good thing.


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